Created and modified slick camera movement C# scripts
Programmed custom physics for player controller
Initiated the base game framework in Unity C#
Enhance UX by modifying in game elements, UI, Animations from testing datas
Delivering art assets and design directions in regular team meetings
Managed PAX exhibition for Neilos Adventure. Collaborated with several designer, manufactures to produce low cost, decent quality merchandises and exhibition props
Working with a team member for Neilos' Adventure marketing, public relations.